Play with Purpose - it's a great way to build relationships, strengthen teams, unify diverse groups, and grow in character. Use this site to preview games from our Great Group Games book, learn more about playing with purpose, and share your favorite games.
Monday, March 2, 2009
Free shipping on Great Group Games and other Search Institute products
That means you can get Great Group Games and your other favorite Search Institute products without paying shipping fees!
Sunday, February 15, 2009
Candy Bar Taste Test
It's a candy bar test. You take 10 paper plates and number them 1-10. Then you use a fork to squish a different miniature candy bar on each plate. Give each person a piece of paper & a pen. After they # their papers 1-10, they either pass the plates around or walk beside each plate. Without knowing the candy bar options, they quietly try to guess which candy bar is on each plate. They can't taste the candy mush, but they can look and smell. Reveal the answers and see who gets them all correct. It's very fun!!
Tuesday, January 27, 2009
Q/A from a Reader - Common Ground and Candy!
My answer:
I think the Common Ground game would work really well for your luncheon. Here are the details:
Ask each table group to compile a list of as many things as their whole group has in common as possible. Give them 3-4 minutes to make their lists on a piece of paper. Then ask each group to submit outloud one answer for each of the following questions. Award mini prizes for the group with:
• the most commonalities
• the funniest commonality
• the most creative commonality
• the 'deepest' commonality
• the most adventuresome commonality
• the most memorable commonality
• whatever else you think of...
If you would like to have a conversation started sitting on the tables when people arrive, you could let table groups do the Candy Quiz together. It's a good way to get people to start talking, by working on a common project.
1. A famous swashbuckling trio of old ___________________
2. Elmer Fudd’s sleight of hand or magical maneuvers ______________
3. Places of interring enemies of those who tend & drive cattle and who are usually mounted on domesticated, large, solid-hoofed, herbivorous mammals ____________________
4. A broad, luminous, irregular band of astral lights that encompasses the stellar sphere ___________________________
5. Crimson-colored libidinous cravings ________________________
6. A celestial body fourth in order from the sun, conspicuous for the redness of its light _______________________
7. Multiple expressions of mirth, joy, or scorn in a covert or suppressed manner ____________________
8. An idiom, used here singularly, employed to describe one whose dexterous deficiency denies proficiency in getting a grip on goods _______________
9. Possessive clone alphabetical characters ______________________
10. Childhood name of a former renowned baseball player whose strike-out record is recondite __________________
11. Celebrated street in the Big Apple _______________
12. The 24-hour part of the week set aside to compensate for labor and toil ______________________
13. Subordinate herbs or seasonings _______________________
14. Lactic flops _______________________
15. The jubilant sensation of an ellipsoidal and edible nut ______________
16. Label on the body bag containing the remains collected after a cat named “Reese” was run over by a mower _______________
17. Dissonant confectionery mixture of dulcet and piquant seasonings ____________
18. To rotate several members of the cylindrical-shaped component of the vowel family _______________
19. Big orb in the sky meets round sweet culinary dish of apple or cherry _____________
(You can email us if you’d like a copy of the answers)
These are both games from Great Group Games – you can find 173 more fun group games with detailed instructions in the book.
Friday, January 23, 2009
The Animal Game
Each participant chooses an animal and a movement to match the animal. Everyone stands in a circle and you go around, the first time just showing your movement to the group. Then you pick one person to start. They do their movement then someone else's movement. The person whose movement they did then does their own movement and a different person’s movement. If a person takes too long to do someone else's movement or they do the movement of someone who is already out then they are out. Eventually you get down to two people and you have to wait for someone to mess up. The whole game is played without saying anything (but you can remind someone they're out). (Directions shared by Ashley, a young person from Newberry, Michigan)
Going Deeper:
*How did you choose an animal?
*How did you remember other people’s animals?
*What strategies helped you be successful in this game?
*Can you use any of these strategies to help with other experiences in life (sports, school, homework, hobbies, relationships…)?
The asset connection:
Creative activities * Achievement motivation * Homework * Responsibility * Planning and decision making * Interpersonal competence *
If YOU have a favorite game to share, please send it to us at ann(at)TheAssetEdge(dot)net. We'd love to share it with other folks around the world!
Thursday, January 15, 2009
MVParents - Beat the Winter Blues
One of her ideas for children ages 6-9 is playing games - and she highlights our book, Great Group Games. She's right - playing games (whether cards, board games, games from our book, or other family favorites) is a great way to spend time together. It keeps everyone engaged, it keeps minds active, and it's a great way to make memories.
Check out her other ideas for 'beating the winter blues'.
Tuesday, December 23, 2008
Free copy of Great Group Games
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Tell us what you think - for the chance to win a copy of our #1 Best Seller Great Group Games!
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Please let us know!
Thursday, December 18, 2008
My Newest Book - Building Character From the Start
Our newest book is finally finished - well at least the first stage of publishing is finished. Susan & I just turned in the final draft of our latest book, which will be published by Search Institute Press in fall 09:
Building Character From the Start
201 Activities to Foster Creativity, Literacy, and Play in K-3
Here is a brief description of the chapters included:
- Unit One: Finish the Pictures – Opportunities for children to draw and write stories that ‘finish the pictures’ on the page.
- Unit Two: Experiencing Books – 98 books that encourage self-expression, healthy relationships, creativity, and strong character. Each book connects to talking points and activities for further exploration.
- Unit Three: Masterpiece Creations – full of story starters, activities with food, and artistic explorations.
- Unit Four: Play and Move - games that promote literacy, creativity and play.
We're very excited about the books, games, and writing activities that will inspire children in homes, schools and other youth organizations. We thank God for his many blessings!
If you want to receive an email when the book is released, leave your contact info in a comment box or email me at mommysecretsblog(at)gmail(dot)com.
If you want to take a peek at our other books, click below: